Most of you have heard about virtual money games, and you may have also thought about how such apps help generate revenue where the players are not even investing a single penny? If you have the same thought, you are already far beyond. Such thinking may raise a curiosity in you, and we will solve your disposition of thoughts.
Before commencing any further, let’s define the money app.
There is no involvement of real cash in an online money game that runs on digital gadgets. The payers pass each level to earn points and coins, which determines the playing skills of the players. There exists no monetary value in it. Such games entertain the players and improve their gaming skills.
Without wasting further time, let’s discuss the procedures in which such games can encourage revenue generation.
A regular guy will never know that a game that never entertains any charges can generate revenues in heaps. Thus, these kinds of games are also popularly known as free games and produce the most unexpected revenues. Pokemon Go and crush the fruit are popular examples.
Pokemon Go is a free application that has started to earn a huge amount of money since day one of its releases. More than $14 million has been incomed by the game before completing a week. The best part is that no players had to invest a single cent in the app. The same goes for crush the fruit that made about $200 and is still counting. Some famous Indian games like Teen Patti are also a great example. It goes without saying that even skill based games can be present in the virtual money games umbrella.
The game allowed the optional purchase to the players, which became a reason behind the maximum revenue generation of the game.
Behavioral intelligence is the valid reason behind this. It may be hard for normal people to grasp, but the gamers will find it easy. It is not easy to understand people's behavior and to turn them into exemplary players of the game. The analysis, along with collecting intelligence, may even require years to make a game to touch people's hearts. Pokemon Go is among those successful games. Games like bubble shooter are also in the league that is using behavioral intelligence to generate revenues.
Are you planning to make such a game? Well, you are not the only one. Uncountable gaming entrepreneurs are thinking just like you. After casino and card games like Gin Rummy, Teen Patti, Solitaire, Uno, Mindi, Callbreak, Poker, some board games like Pool, Ludo, Carrom, Chess etc also claimed that they generated about $285 million as a whole, the curiosity to enter into gaming business has increased manifolds.
Build plain banner ads for departing the game, some of the methods, how a virtual game proprietor can produce revenues without compelling the players to pay money for enjoying the game.
Banner Ads: These advertisements can generate $2-$7 CPM for you, and they accommodate a small portion of the display screen. It cannot be referred to as a high revenue generation but increases the count. It may annoy some players, but these ads are easy to put. Moreover, it is not needed to have high coding knowledge for ad stabilization.
Interstitials Ads: Game like Baseball, Golf, Basketball, Football multiplayer is making use of full-screen advertisements that are displayed to the players while they are enjoying the game. Such ads resulted in greater CPMs and generated $10-$15 for you. As the players find these ads to be relevant, they become less annoyed if compared with the other ad types.
Exit Game Ads: Being one of the latest concepts, the majority of the games like archery, Fruit Crush, Pool etc have implemented this in their updated game versions. When a user wants to exit or quit the game, a full-screen/sized ad can be showcased to the player according to his or her interests. These are pretty the same as interstitial ads but work with the quit or exit menu.
Icon Drop: It is easy to understand the concept where your current game sends push notifications to its players and makes the promotion of other suitable games or applications. 28 card game is a perfect example of this. A mobile company named ‘’AirPush is an expert in it. Although, this concept is only available for androids and not any others.
Offerwalls: It is pretty the same idea, just like affiliation. When a potential player earns coins or points or chips inside a game for installation and playing of any other virtual games, in such cases, the proprietors of an application that is installed pay the game proprietor.
Coupon Offers: It is a brand-new concept, where a skillful gamer or player is offered worthy discounts. For instance, a discount of 10% on pizza is offered for completing a difficult level of any game. Although it is not the most favorable idea, many game applications have implemented this concept to draw players.
Premium Version: The best examples are freemium games. The concept is pretty easy. The game creators create two variations of games - the light version and the premium version. The light version is available free of cost for everyone, and the pro gamers can play the premium version after investing some money.
Level Upgrades: Some of the levels in games, like the maze, are made for premium users, which requires a few bucks. These paid stages or levels are attractive, unmatched, and newfangled. Usually, the games are split by the creators into various parts, and the paid-stages are sold differently.
Wallpapers and Ringtones: It is often found that many games put the alluring background music of the games as their ringtones. This acts as an advantage for the proprietors of games, as most of them sell these ringtones in the stores. Even some players buy game wallpapers from them.
Eliminate ads: While a game is being played, an all of a sudden ad even in the screen’s small portion or corner may annoy the players. The game proprietors offer an alternative paying option without such intolerable ads. But for this, the user must have few bucks for the creators.
More time to Complete Levels: It is suitable mostly for online money games where the crucial role is played by the time to complete a level. The game creator provides some extra time to the player in return for some money.
1+ Life & More Energy: Usually, three lives are offered to a player for playing the game. When the player loses all the lives, he needs to restart from the first. If one wants to complete the game after losing all the lives, 1+ comes to use. "More energy" also considers the same idea. This idea is especially good for fighting and racing applications. More energy is referred to as more power in fighting games and more fuel in racing games like hill climb. But for this, a player must play the game proprietor.
Twice the virtual Money: This feature adds greater advantages and powers for playing the game. From the proprietor or owner’s viewpoint, this feature is a medium to produce revenue. For some exceptional advantages inside the game, the users transact some money to twice the virtual amount.
More than enough ways are there to generate revenue from virtual money games without requesting even a single penny from the users. However, if you want to create a game, allow the players to enjoy it free of cost.